I want to think about how abstraction can relate to or inform or respond to the social.
Continue reading “the social and abstraction”blog
on the limits of art
I haven’t read the Haruki Murakami story Drive My Car adapts but Murakami’s locus of themes seems apparent: the centrality of sex, long opaque stories seeming to beg for but ultimately deny wider resonances, the intertextuality (especially with canonical western literature).
Continue reading “on the limits of art”on skepticism, art, and the museum in the 21st century
Image: Barbara Kruger’s rendering of exhibition entryway at the Art Institute of Chicago, Digital image courtesy of the artist/Source photo courtesy of the Art Institute of Chicago
Kruger’s not so retrospective retrospective, currently on view at the Art Institute of Chicago, affords an opportunity to reconsider why it is we go to museums and what we do when we get there.
Continue reading “on skepticism, art, and the museum in the 21st century”on the nearly nothing and the persistence of composition
Image: Robert Ryman, Twin, 1966, oil on canvas. Museum of Modenr Art, New York.
Work in which seemingly nothing happens is almost always more interesting than work in which a great deal happens. Actually, maybe that’s not exactly it.
Continue reading “on the nearly nothing and the persistence of composition”on sound, installation, and improvisation
“…if the sensible dominant of a performance is visual, then the aural emerges as that which is given in its fullest possibility by the visual…”
Continue reading “on sound, installation, and improvisation”on mental vs manual labor in the arts
Sophia Al-Maria describes art, and specifically the process of putting together an exhibition as radically incomplete and inherently experimental
nostalgia and the self
In Dubravka Ugrešić ’s The Museum of Unconditional Surrender, she attributes the following quote to the Russian literary theorist and critic Victor Shklovsky: “I have no desire to construct a plot. I am going to write about things and thoughts. To compile quotations.”
the generosity of world-building
World-building is a term most often associated with fantasy, both film and literature, and gaming. Continue reading “the generosity of world-building”
on memory and the non-place
“Because those are the things I won’t remember.”
on abstraction and hauntology
(Takashi Murakmi, Infinity, Mixed Media, 2008).
Just riffing here…